
Description, catalog fields, rules text, and how it plays—in one place.
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Create a token that's a copy of target artifact or creature. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Abilities, attacks, weakness & resistance
Other cards from GRN Guild Kit
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Stolen Identity (GK1-2) is a blue sorcery from the GRN Guild Kit that creates a token copy of a target artifact or creature. When it resolves you may encode it onto a creature you control with Cipher, letting that creature repeatedly create and cast copies of the spell whenever it deals combat damage to a player. This card suits strategies that abuse token copies or want repeatable access to a powerful artifact or creature effect through combat damage triggers.
Catalog pricing data as of 21 Apr 2026, 02:13