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Electrickery deals 1 damage to target creature you don't control. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Abilities, attacks, weakness & resistance
Other cards from GRN Guild Kit
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Electrickery (GK1-29) is a Common instant from the GRN Guild Kit expansion. It deals 1 damage to a creature an opponent controls and can be overloaded to affect every creature instead of a single target. That flexibility makes it a cheap board-interaction option in limited and budget red decks.
Catalog pricing data as of 15 Apr 2026, 01:38