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{R}{G}: Creatures you control gain trample until end of turn. {1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
Abilities, attacks, weakness & resistance
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Skarrg Guildmage (GTC 196, foil) is a red-green Human Shaman creature from the Gatecrash expansion. It has two activated abilities: one grants trample to your creatures for {R}{G} and the other turns a land you control into a 4/4 Elemental creature until end of turn for {1}{R}{G}. The card supports aggressive board strategies by enabling damage through blockers and by temporarily making lands into attackers or blockers while preserving land abilities.
Catalog pricing data as of 2 May 2026, 20:42