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{R}{G}: Creatures you control gain trample until end of turn. {1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
Abilities, attacks, weakness & resistance
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Skarrg Guildmage (GTC 196) is a 2/2 Human Shaman creature from the Gatecrash expansion. It has two activated abilities for {R}{G} and {1}{R}{G}: the first grants trample to creatures you control until end of turn, and the second turns a land you control into a 4/4 Elemental creature until end of turn while remaining a land. The card supports aggressive Gruul strategies by enabling damage through blockers and by turning lands into additional attackers or blockers temporarily.
Catalog pricing data as of 18 Apr 2026, 15:21