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Choose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
Abilities, attacks, weakness & resistance
Other cards from Gatecrash
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Dimir Charm (GTC 154, Foil) is a two-mana instant from Gatecrash that offers three modal options. It can counter a sorcery, destroy a creature with power 2 or less, or mill two of the top three cards from a player's library into their graveyard while returning one card. The card's flexibility makes it useful as a reactive tool in control, tempo, or milling strategies depending on deck construction.
Catalog pricing data as of 5 May 2026, 08:19