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When this creature enters, creatures you control get +1/+1 until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Game Night
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Inspiring Captain (GNT-14) is a white Creature — Human Knight from the Game Night set. When it enters the battlefield, it gives creatures you control +1/+1 until end of turn. It serves as a short-term anthem effect to boost an attacking or defensive wave the turn it arrives.
Catalog pricing data as of 25 Apr 2026, 23:22