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Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Abilities, attacks, weakness & resistance
Other cards from Future Sight
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Chronomantic Escape (FUT-4) is a white sorcery from Future Sight that can be cast normally or exiled with Suspend 3 for {2}{W}. It prevents creatures from attacking you until your next turn and is exiled with three time counters when it resolves. The suspend route lets you pay its suspend cost and cast it later without paying its mana cost, providing a delayed protective effect.
Catalog pricing data as of 18 Apr 2026, 07:56