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Cast this spell only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.
Abilities, attacks, weakness & resistance
Other cards from Fourth Edition
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Siren's Call (4ED 101) is a blue instant from Fourth Edition that forces creatures the active player controls to attack this turn if able. It can then destroy non-Wall creatures that didn't attack at the beginning of the next end step, with exceptions for creatures that were unavailable to attack earlier in the turn. Its timing restriction requires it to be cast during an opponent's turn before attackers are declared, enabling surprise combat manipulation and a potential delayed removal effect.
Catalog pricing data as of 17 Apr 2026, 10:30