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Target creature gains flying until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Fourth Edition
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Jump (4ED-79) is a blue instant from Fourth Edition that grants target creature flying until end of turn. This lets a creature avoid blockers or gain evasion for a single attack or combat trick. Its low cost and instant speed make it useful as a tempo play or surprise evasion in aggressive and tempo decks.
Catalog pricing data as of 29 Apr 2026, 12:49