
Description, catalog fields, rules text, and how it plays—in one place.
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Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Abilities, attacks, weakness & resistance
Other cards from Fourth Edition
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Balance (4ED-6) is a white sorcery from Fourth Edition that equalizes lands, hands, and creatures among players. When resolved, each player keeps a number of lands equal to the lowest land count among players and sacrifices the rest, then repeats a similar process for cards in hand and creatures. The spell's sequential choice order means the active player and earlier players in turn order choose what to keep first, giving information to players who choose later.
Catalog pricing data as of 21 Apr 2026, 06:42