
Description, catalog fields, rules text, and how it plays—in one place.
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Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Abilities, attacks, weakness & resistance
Other cards from Foundations
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Primal Might (FDN-643) is a green sorcery from the Foundations set that costs {X}{G}. It gives a target creature you control +X/+X until end of turn and then has it fight up to one target creature you don't control. The spell can be cast with X=0 to force a fight without a pump, and targets resolve rules determine whether the pump or the fight (or both) occur.
Catalog pricing data as of 28 Apr 2026, 05:31