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Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Abilities, attacks, weakness & resistance
Other cards from Foundations
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Divine Resilience (FDN-10) is an uncommon white instant from the Foundations set. For {W} it gives a target creature you control indestructible until end of turn, and if you paid the kicker {2}{W} any number of target creatures you control gain indestructible instead. The card supports wide board protection by scaling from a single creature to multiple creatures when kicked.
Catalog pricing data as of 24 Apr 2026, 07:43