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Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Abilities, attacks, weakness & resistance
Other cards from Foundations Jumpstart
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Make a Stand (J25-222) is a white instant from Foundations Jumpstart. It gives your creatures +1/+0 and indestructible until end of turn. This spell is useful as a combat or protection trick to push damage through while preventing destroy effects for the turn.
Catalog pricing data as of 16 Apr 2026, 20:21