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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Aerial Blast — This creature deals 4 damage to target tapped creature an opponent controls. II, III — Slipstream — Another target creature you control gets +1/+0 and gains flying until end of turn. Flying
Abilities, attacks, weakness & resistance
Other cards from Final Fantasy
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Summon: Primal Garuda (FIN 37, foil) is an Enchantment Creature — Saga Harpy from the Final Fantasy expansion. It functions as a Saga that progresses through chapters to deal 4 damage to a tapped opponent creature on chapter I and grants another creature you control +1/+0 and flying on chapters II and III. It has flying itself and a 3/3 body for {3}{W}, supporting aerial combat and evasive strategies.
Catalog pricing data as of 4 May 2026, 12:37