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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.) I, II, III, IV — Create three 2/2 white Knight creature tokens. V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them. Indestructible
Abilities, attacks, weakness & resistance
Other cards from Final Fantasy
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Summon: Knights of Round (FIN-36, Mythic) is an Enchantment Creature — Saga Knight from the Final Fantasy expansion. Over the first four lore counters it creates three 2/2 white Knight creature tokens, and on the fifth chapter it gives your other creatures +2/+2 until end of turn and places an indestructible counter on each. Its combination of repeated token generation and a one-time anthem plus indestructibility punch makes it a mid-to-late game finisher or board-stabilizer in white decks.
Catalog pricing data as of 5 May 2026, 00:32