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Abilities, attacks, weakness & resistance
Other cards from Fallout
Wear // Tear (PIP-222) is a two-faced split instant from the Fallout set, with Wear as a red instant and Tear as a white instant. Wear destroys a target artifact while Tear destroys a target enchantment, and the Fuse keyword lets you pay both costs to cast both halves together. As a removal pair, it can slot into decks needing instant-speed answers to artifacts or enchantments and can be used flexibly depending on available mana and targets.
Catalog pricing data as of 17 Apr 2026, 02:45
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