
Description, catalog fields, rules text, and how it plays—in one place.
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Discard a card, then draw a card. III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.
Abilities, attacks, weakness & resistance
Other cards from Fallout
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Vault 21: House Gambit (PIP-69) is an Enchantment — Saga from the Fallout set. Its first two chapters let you discard a card then draw a card, and its third chapter reveals up to five nonland cards to create Treasure tokens for duplicates in mana value. The Saga enters with lore counters and will be sacrificed after the third chapter resolves, following normal Saga timing.
Catalog pricing data as of 21 Apr 2026, 07:38