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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until this Saga leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with this Saga to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
Abilities, attacks, weakness & resistance
Other cards from Fallout
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Vault 13: Dweller's Journey (PIP-554, Foil) is a white Enchantment — Saga from the Fallout expansion. Its chapters exile up to one other enchantment or creature per player, then grant 2 life and scry 2, and finally return two of the cards exiled with the saga while putting any others on the bottom of their owners' libraries. This creates a sequence of removal, incremental advantage, and delayed recursion that can slot into white midrange, control, or value-based strategies.
Catalog pricing data as of 12 Apr 2026, 08:09