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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until this Saga leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with this Saga to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
Abilities, attacks, weakness & resistance
Other cards from Fallout
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Vault 13: Dweller's Journey (PIP-26 foil) is an enchantment — Saga from the Fallout set that enters with lore counters and advances after your draw step. Its chapters exile up to one other enchantment or creature per player, grant you 2 life and scry 2, and finally return two cards exiled by the Saga while putting any remaining exiled cards on the bottom of their owners’ libraries. The card functions as a disruptive tempo piece that can temporarily remove opposing permanents and later reconstitute those exiled permanents under their owners’ control.
Catalog pricing data as of 29 Apr 2026, 21:51