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When this Equipment enters, you get {E}{E} (two energy counters). Equipped creature gets +3/+3 and doesn't untap during its controller's untap step. At the beginning of your upkeep, you may pay {E}. If you do, untap equipped creature, then put your choice of a menace, trample, or lifelink counter on it. Equip {3}
Abilities, attacks, weakness & resistance
Other cards from Fallout
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T-45 Power Armor (PIP-145 foil) is an Artifact — Equipment from the Fallout expansion that enters giving you two energy counters. The equipped creature gains +3/+3 and skips untapping, but you can pay one energy on each upkeep to untap it and grant it menace, trample, or lifelink. With Equip 3 and recurring upkeep options, it functions as a midrange aura-style equipment that leverages energy to enable repeatable combat perks.
Catalog pricing data as of 30 Apr 2026, 16:08