
Description, catalog fields, rules text, and how it plays—in one place.
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Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Abilities, attacks, weakness & resistance
Other cards from Fallout
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Single Combat (PIP-458) is a white sorcery from the Fallout expansion that narrows each player to one chosen creature or planeswalker while sacrificing all others. It forces sequential choice and simultaneous sacrifice resolution, and then prevents players from casting creature or planeswalker spells until the end of your next turn. The card is typically used to clear boards, lock opponents out of rebuilding, and set up favorable combat or commander matchups.
Catalog pricing data as of 21 Apr 2026, 09:23