
Description, catalog fields, rules text, and how it plays—in one place.
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Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Abilities, attacks, weakness & resistance
Other cards from Fallout
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Single Combat (PIP-172 foil) is a white sorcery from the Fallout expansion. When it resolves, each player selects one creature or planeswalker they control and sacrifices all others, and players are then prevented from casting creature or planeswalker spells until the end of the caster's next turn. This card can serve as a board-reset tool that narrows combat options and temporarily restricts opponent recourse by locking out creature and planeswalker casting.
Catalog pricing data as of 4 May 2026, 17:56