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Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this creature enters, target player gets four rad counters. This creature can't be blocked as long as defending player has a rad counter.
Abilities, attacks, weakness & resistance
Other cards from Fallout
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Nightkin Ambusher (PIP-112 foil) is a Creature — Mutant Warrior from the Fallout set with a converted mana cost of 4. It has Ward {2} and an enters-the-battlefield trigger that gives a target player four rad counters, and it can’t be blocked while the defending player has any rad counters. Its design interacts with the rad-counter mechanic, causing milling and life-loss effects for players who carry those counters into their precombat main phase.
Catalog pricing data as of 4 May 2026, 20:05