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Morbid — This spell costs {3} less to cast if a creature died this turn. Enchant creature When this Aura enters, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste.
Abilities, attacks, weakness & resistance
Other cards from Fallout
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Grim Reaper's Sprint (PIP-914, Rare) is an Enchantment — Aura from the Fallout set that enchants a creature. It has Morbid to reduce its cost if a creature died this turn and grants the enchanted creature +2/+2 and haste while untapping each creature you control when it enters and creating an additional combat phase if it's your main phase. The card functions as a tempo and aggression enabler by both boosting and immediately enabling attacks while potentially cashing in on recent creature deaths to be cheaper to cast.
Catalog pricing data as of 28 Apr 2026, 00:26