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Morbid — This spell costs {3} less to cast if a creature died this turn. Enchant creature When this Aura enters, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste.
Abilities, attacks, weakness & resistance
Other cards from Fallout
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Grim Reaper's Sprint (PIP-58 foil) is an Enchantment — Aura from the Fallout set that enchants a creature and grants it +2/+2 and haste. It has a Morbid cost reduction and an enter-the-battlefield trigger that untaps each creature you control and, if it's your main phase, creates an additional combat phase after this one. From the Fallout set; an Aura enchantment themed around combat flow and the Morbid mechanic.
Catalog pricing data as of 25 Apr 2026, 09:28