
Description, catalog fields, rules text, and how it plays—in one place.
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Target creature you control deals damage equal to its power to each other creature. Until end of turn, whenever a creature you control dies, exile the top card of your library. You may play it until the end of your next turn.
Abilities, attacks, weakness & resistance
Other cards from Duskmourn: House of Horror
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Waltz of Rage (DSK-165) is a red sorcery from Duskmourn: House of Horror. When it resolves, a target creature you control deals damage equal to its power to each other creature and a delayed ability grants you permission to play cards exiled when your creatures die until the end of your next turn. The spell supports aggressive board clears and card advantage by turning creature deaths into playable exiled resources.
Catalog pricing data as of 25 Apr 2026, 09:25