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As an additional cost to cast this spell, discard a card. Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent.
Abilities, attacks, weakness & resistance
Other cards from Duskmourn: House of Horror
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Grab the Prize (DSK 138, foil) is a red sorcery from Duskmourn: House of Horror. You discard a card as an additional cost, then draw two cards and, if the discarded card wasn't a land, it deals 2 damage to each opponent. The card functions as a small card-neutral draw spell with potential incidental reach to close out opponents or finish low totals.
Catalog pricing data as of 4 May 2026, 22:52