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Abilities, attacks, weakness & resistance
Other cards from Dragon's Maze
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Wear // Tear (DGM 135) is a split instant from Dragon's Maze that can be cast as Wear to destroy an artifact or Tear to destroy an enchantment. The card has Fuse, allowing you to pay both halves' costs to cast both effects together as a single multicolored spell. As a low-cost removal option in red and white, it serves flexible roles in decks needing answers to artifacts or enchantments.
Catalog pricing data as of 2 May 2026, 14:55