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Turn // Burn (DGM 134) is an uncommon split instant from Dragon's Maze that can be cast as Turn (blue) or Burn (red) or both using Fuse. Turn makes a target creature lose all abilities and become a red Weird with base power/toughness 0/1 until end of turn, while Burn deals 2 damage to any target. Casting both halves as a fused spell combines their effects and colors and requires paying both halves' mana costs.
Catalog pricing data as of 5 May 2026, 17:27