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Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.
Abilities, attacks, weakness & resistance
Other cards from Dragon's Maze
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Plasm Capture (DGM-91) is a rare instant from the Dragon's Maze set that costs four mana and is green-blue in color identity. It counters a target spell and then, at the beginning of your next first main phase, produces an amount of mana equal to that spell's mana value in any color combination. This card serves both as disruption by removing an opponent's spell and as a tempo/resource swing by converting the countered spell's mana value into a future mana boost.
Catalog pricing data as of 17 Apr 2026, 21:34