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Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Dragon's Maze
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Legion's Initiative (DGM 81) is a red-white enchantment from the Dragon's Maze set that buffs red creatures +1/+0 and white creatures +0/+1. It has an activated ability for R W and exile: exile all your creatures, then return them at the beginning of the next combat, granting those returned creatures haste. This can be used both as a combat-timing trick to reset summoning sickness and to protect creatures from board wipes until they return.
Catalog pricing data as of 18 Apr 2026, 18:28