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Give // Take (DGM 129) is a split sorcery with a green left half that places three +1/+1 counters and a blue right half that removes all +1/+1 counters from a creature to draw that many cards. It has Fuse, so you may cast one half or pay both costs to cast both, resolving Give first then Take. Used together the card can convert counters into card draw or independently serve as creature pump or a card-draw engine.
Catalog pricing data as of 2 May 2026, 14:37