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Far // Away (DGM 127) is a split instant from Dragon's Maze that can be cast as either half or fused to cast both. The Far half returns a target creature to its owner's hand while the Away half causes a target player to sacrifice a creature of their choice. When fused and resolved, the left half's effect is carried out first, then the right half's effect, and the spell is multicolored while fused.
Catalog pricing data as of 18 Apr 2026, 13:49