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Target creature gets +2/+2 and gains trample until end of turn. Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Abilities, attacks, weakness & resistance
Other cards from Double Masters
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Sylvan Might (2XM-181, Instant) is a green combat trick reprinted in Double Masters that grants a target creature +2/+2 and trample until end of turn. It also has Flashback for {2}{G}{G}, allowing you to cast it again from your graveyard once before it is exiled. The card functions as a one-shot combat enhancer and late-game resource to push damage through or save favourable trades.
Catalog pricing data as of 30 Apr 2026, 02:20