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Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Abilities, attacks, weakness & resistance
Other cards from Double Masters
Enlarge (Double Masters 166, Uncommon) is a green sorcery that targets a creature. It gives that creature +7/+7 and trample until end of turn and forces it to be blocked this turn if able. The card is a finisher-style pump that can turn a modest attacker into a lethal threat or enable large unexpected combat damage.
Catalog pricing data as of 30 Apr 2026, 07:05
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