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Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Abilities, attacks, weakness & resistance
Other cards from Double Masters
Council's Judgment (2XM-11) is a white sorcery from Double Masters that uses the Will of the Council mechanic. When it resolves, each player votes for a nonland permanent you don't control and the permanent(s) with the most votes are exiled. The card serves as a multiplayer-sensitive removal tool that can remove multiple threats or a single problematic permanent depending on how players vote.
Catalog pricing data as of 26 Apr 2026, 08:13
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