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Arixmethes enters tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}.
Abilities, attacks, weakness & resistance
Other cards from Double Masters
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Arixmethes, Slumbering Isle (2XM-189) is a legendary Kraken from Double Masters that enters the battlefield tapped with five slumber counters. While it has any slumber counters it is a land (not a creature) and can be tapped for GU, and you may remove a slumber counter whenever you cast a spell. Once all slumber counters are removed it becomes a 12/12 legendary creature that can attack and use its creature abilities normally.
Catalog pricing data as of 26 Apr 2026, 08:08