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Flying When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Double Masters
Angel of the Dawn (2XM-4) is a white Creature — Angel from the Double Masters set. It has flying and an enters-the-battlefield trigger that gives creatures you control +1/+1 and vigilance until end of turn. As a 3/3 for five mana it can serve as a midgame attacker or anthem effect enabler in creature-focused decks.
Catalog pricing data as of 26 Apr 2026, 02:09
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