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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. II — Draw two cards. III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.
Abilities, attacks, weakness & resistance
Other cards from Dominaria
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The Flame of Keld (DOM 123, foil) is an uncommon Enchantment — Saga from Dominaria. Its chapters make you discard your hand, then draw two cards, then give red sources you control +2 damage for the turn when the third chapter resolves. The Saga structure means it gains lore counters as it enters and after your draw step and is sacrificed after the III chapter resolves.
Catalog pricing data as of 17 May 2026, 14:51