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Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Abilities, attacks, weakness & resistance
Other cards from Core Set 2021
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Primal Might (M21 377, Rare) is a green sorcery from Core Set 2021. It gives a creature you control +X/+X until end of turn and then makes it fight up to one target creature you don't control, allowing damage exchange based on current power. The card can be cast with X=0 to only force a fight, providing both pump and removal synergy for aggressive or midrange decks.
Catalog pricing data as of 4 May 2026, 22:09