
Description, catalog fields, rules text, and how it plays—in one place.
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Flying At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Core Set 2019
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Skyrider Patrol (M19-224) is a 2/3 green-blue Creature — Elf Scout from Core Set 2019. It has flying and a beginning-of-combat triggered ability that lets you pay GU to put a +1/+1 counter on another creature you control and grant it flying until end of turn. The card serves as a small evasive attacker and a one-time boost enabler for another creature each combat, enabling surprise aerial attacks or protection.
Catalog pricing data as of 26 Apr 2026, 11:36