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Creatures your opponents control get -2/-0 until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Conspiracy
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Turn the Tide (CNS 110, foil) is a blue instant from the Conspiracy expansion. It gives creatures your opponents control -2/-0 until end of turn when it resolves. The card can be used defensively to weaken attackers or offensively to reduce opposing creatures’ power for combat tricks or to enable lethal damage.
Catalog pricing data as of 4 May 2026, 22:12