
Description, catalog fields, rules text, and how it plays—in one place.
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Whenever a player plays a land, that player draws a card.
Abilities, attacks, weakness & resistance
Other cards from Conspiracy: Take the Crown
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Horn of Greed (CN2 211, Artifact) from Conspiracy: Take the Crown is a three-mana artifact that triggers whenever a player plays a land. Each time a land is played that way, the player who played it draws a card, providing continuous card advantage in land-heavy plays. Its effect encourages ramp and multiplayer politics by rewarding every land drop, often accelerating card selection and resource density for all players.
Catalog pricing data as of 7 May 2026, 19:47