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Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Abilities, attacks, weakness & resistance
Other cards from Conspiracy: Take the Crown
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Berserk (CN2-175) is a green instant from Conspiracy: Take the Crown that modifies an attacking creature. When cast before the combat damage step, it gives target creature trample and a power boost equal to its power until end of turn. At the beginning of the next end step, that creature is destroyed if it attacked this turn, creating a high-risk, high-reward combat play.
Catalog pricing data as of 3 May 2026, 09:34