
Description, catalog fields, rules text, and how it plays—in one place.
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Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. • Put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.)
Abilities, attacks, weakness & resistance
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Tooth and Nail (CMM 327, Foil) is a green sorcery from Commander Masters. It lets you choose to either tutor up to two creature cards into your hand or put up to two creatures from your hand onto the battlefield, and it has Entwine {2} to do both. As a high-impact nine-mana play, it commonly serves as a game-ending threat generator or toolbox tutor in decks built to leverage big creatures and combos.
Catalog pricing data as of 18 May 2026, 18:32