
Description, catalog fields, rules text, and how it plays—in one place.
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Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Abilities, attacks, weakness & resistance
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Wastes
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Day's Undoing (CMM 486, etched foil) is a blue sorcery from Commander Masters that reprints the card which shuffles each player's hand and graveyard into their library and makes everyone draw seven cards. If you cast it on your turn, it also ends the turn, exiling the stack and moving straight to cleanup, which can disrupt opponents' plans and reset ongoing effects. As a three-mana draw-and-reset spell, it commonly serves as a combo or reset piece in decks that benefit from reshuffling or want to refuel their hands while denying stack-based responses.
Catalog pricing data as of 17 Apr 2026, 03:30