
Description, catalog fields, rules text, and how it plays—in one place.
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Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}
Abilities, attacks, weakness & resistance
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Wastes
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Assault Suit (CMM-369) is an Artifact — Equipment from Commander Masters that equips to a creature for {3} after casting as a {4} artifact. The equipped creature gets +2/+2, gains haste, cannot attack you or your planeswalkers, and cannot be sacrificed. At the beginning of each opponent’s upkeep, that opponent may gain control of the equipped creature until end of turn, and if they do it is untapped.
Catalog pricing data as of 21 Apr 2026, 06:41