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Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Abilities, attacks, weakness & resistance
Other cards from Commander Legends
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Temur Battle Rage (CMR 671, foil) is a red instant from Commander Legends that gives a target creature double strike until end of turn. It has Ferocious — if you control a creature with power 4 or greater, the creature also gains trample until end of turn. The spell costs {1}{R} and is commonly used to convert combat damage into lethal or to push extra damage through blockers.
Catalog pricing data as of 5 May 2026, 17:10