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When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
Abilities, attacks, weakness & resistance
Other cards from Commander Legends
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Court of Grace (CMR-16 foil) is a white enchantment from Commander Legends. When it enters the battlefield you become the monarch, and at the beginning of your upkeep it makes a 1/1 flying Spirit token or a 4/4 flying Angel token if you are the monarch. The card supports a monarchy-focused or token-generating deck role by repeatedly producing flying creatures each upkeep.
Catalog pricing data as of 25 May 2026, 05:26