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At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. {R}: This enchantment deals 1 damage to each creature and each player.
Abilities, attacks, weakness & resistance
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Pyrohemia is a red enchantment that provides a repeatable area-of-effect effect through an activated ability. For one red mana it deals one point of damage to each creature and each player, and it is sacrificed at the beginning of the end step if no creatures are on the battlefield. It serves as a slow chip-and-board-control tool in multiplayer or token-focused strategies because each activation only deals a single point of damage.
Catalog pricing data as of 12 Apr 2026, 22:30